Since the advent of modern corporations, a company with a market cap in the billions and even trillions is not a thing of the past anymore. Large corporations have been pushing the boundaries of capitalism to make every last penny in profits.
Privacy has become a contentious issue in the age of the Internet and it will be ever-prevalent as technology continues to progress. The COVID-19 pandemic has only shown glimpses of what lengths governments are willing to go to compromise their citizens’ privacy in the face of “national emergency.
Gaming’s recent rise to mainstream culture has offered media channels a new source of revenue. Esports and competitive gaming has cultivated an immense following — enough for it to be featured on national TV. With the ongoing COVID-19 pandemic, the entertainment industry has been looking for alternatives to fill the void left by typical programming.
The COVID-19 pandemic has shifted our entire worldview; the activities we are routinely used to — eating out, interacting with coworkers, attending classes — have meanwhile ceased, except for the collective push towards remote working. Businesses and schools alike have enabled their employees and students, respectively, to communicate via online messaging and conferencing platforms.